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    The ideal workflow with motion capture as the solution of game character's animation

    The ideal workflow with motion capture as the solution of game character's animation

    Rigging for Motion Capture via  Perception Neuron

    Rigging for Motion Capture via Perception Neuron

    3D printing with Form 2

    3D printing with Form 2

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    Castiglione’s Virtual Flowers

    Castiglione’s Virtual Flowers

    This is one of the most interesting projects that I have done these years. The most challenging part is not only the modelling of plants...

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    Pok Fu Lam, Hong Kong

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